There should be more time and chance for players to get to know all the gods personally and have some actual gods’ content before they died. The battle should be a playerbase driven choice instead of an [You must be registered and logged in to see this link.] individual decision. Some players may just pick god for some childish reasons, such as like his armour or outfit, etc.
Remove the infuse interface
The infuse interface should be removed, and then all uncharged pouches should be infused automatically by left clicking the obelisk.
At present, you may need 4 steps to finish the infusing process. Firstly, you need an empty pouch and a few ingredients. Secondly, you must use these ingredients on an empty pouch to infuse an unfinished pouch. Thirdly, you need to take these unfinished pouches to a fully-charged summoning obelisk. Finally, you are free to summon your familiar.
The process of infuse just so complicated right now. It will be better to remove the infuse interface and simplified the steps.
What are the attributes of it?
1. The spectral spirit shield has the same defensive bonuses as the other spirit shields.
2. The spectral spirit shield is lacking in the vital damage-absorbing capabilities than the others.
3. After the Dungeoneering rewarded shields, the spectral spirit shield owns the second-highest armour and Life rating of any non-Dungeoneering shield.
4. The spectral spirit shield possesses the 07scape gold highest pryer bonus of any defensive shields of such capability.[You must be registered and logged in to see this link.]
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