We’re holding a live forum Q&A session with three of our Game Engine [You must be registered and logged in to see this link.] developers on the 13th of April 2012, at 8pm BST ([You must be registered and logged in to see this link.]). They’ll be on hand for a whole three hours to [You must be registered and logged in to see this link.] answer your questions about what makes RuneScape tick.
Mod Philip works on maintaining and updating the core infrastructure on which RuneScape runs. He’s also done a lot of important work on our anti-botting updates.
Mod Chris E worked on the creation of the latest RuneScape graphics engine: RuneTek 5. He’s helped to make our latest graphical updates possible.
Mod Michael was one of the first engine developers to [You must be registered and logged in to see this link.] join Andrew Gower’s team. He helped to lay many of the foundations upon which RuneScape is built, and still works on the core engine.
This is your chance to hear about what happens under the hood, so start thinking of questions now! Even if you can’t make it to the Q&A itself, be sure to keep an eye on the forums as we’ll be posting a transcript of [You must be registered and logged in to see this link.] the whole session.
See our dedicated thread for further details. If you live in a different time zone, this time conversion thread can help you to work out when the Q&A will be happening in your local time.